ICE Totally Gaming is one of the largest and most popular business-to-business gaming events in the world. The next year’s edition, taking place on February 6 – 8 at London’s ExCel, is set to break previous records in terms of attendance, as the interest for ICE 2018 has been on a rise.
Truly Global Event
According to Dan Stone of Clarion Gaming, the company behind the show, there’s been a very strong and immediate response from interested participants from the moment the registration page went live. So far, the event has seen registrations from nearly half the countries around the globe.
Some of the countries that will be represented at ICE Totally Gaming 2018 include Russia, Austria, Poland, Australia, Czech Republic, Serbia, Cyprus, Philippines, Hong Kong, India, Nigeria, Israel, Turkey, Uganda, United Arab Emirates, and many more.
This is a proof that ICE is a truly global event that attracts interest from industry insiders and professionals from across the globe. The last year’s event saw representatives from 151 nations and the initial interest for London’s exhibit indicates this number could well be surpassed.
Connecting Two Sides of the Industry
One of the most prominent features of ICE is that is a unique yearly forum bringing together industry insiders and developers, allowing them to connect with an international audience of potential buyers. This gives them an opportunity to present their products on a global level, so it isn’t hard to understand why there is so much interest from all the sides.
London will see more than 500 exhibitors present their latest innovations on the 42,000 square meters floor of ExCel in February. Bringing together offline and online casino sectors, ICE Totally Gaming 2018 will, once again, present unique opportunities for networking and offer ample chances to forge new, mutually beneficial business partnerships.
With a few months still to go before February, organizers expect many more registrations, with practically all important players from both sides of the industry in attendance.